Esports Latency Benchmark
Gaming Latency & Server Ping Matrix
Live real-time latency, jitter variance, and packet loss benchmarking across official servers for Valorant, CS2, Fortnite, PUBG, Apex Legends, Dota 2, and League of Legends.
Overall Esports Latency Score
Measuring...
Average Multi-Game Ping: Measuring... • Zero Packet DropsValorant
(Riot Games)Measuring...
Ping LatencyTesting...
Jitter Buffer--
Packet Loss0%
Counter-Strike 2 (CS2)
(Valve (SDR Relay))Measuring...
Ping LatencyTesting...
Jitter Buffer--
Packet Loss0%
PUBG: BATTLEGROUNDS
(Krafton)Measuring...
Ping LatencyTesting...
Jitter Buffer--
Packet Loss0%
Fortnite
(Epic Games (AWS))Measuring...
Ping LatencyTesting...
Jitter Buffer--
Packet Loss0%
Apex Legends
(Electronic Arts / Respawn)Measuring...
Ping LatencyTesting...
Jitter Buffer--
Packet Loss0%
Dota 2
(Valve Corporation)Measuring...
Ping LatencyTesting...
Jitter Buffer--
Packet Loss0%
League of Legends
(Riot Games)Measuring...
Ping LatencyTesting...
Jitter Buffer--
Packet Loss0%
Knowledge Base & FAQ
Gaming Latency & Netcode Optimization FAQ
Tips on reducing input lag, routing over game relays, and setting up SQM QoS.
In tactical first-person shooters like CS2 and Valorant, ping under 25ms is considered tournament tier. Between 25ms and 50ms is highly competitive. Once ping exceeds 70ms, peekers advantage and hit-registration delays become noticeably detrimental.